人文遊戲是將遊戲的互動性、敘事性和挑戰性與人文學科相結合,從而提升學習體驗和參與感。遊戲透過多層次的機制將歷史背景與人文元素結合,使玩家在策略和外交的過程中不斷提升其溝通技巧和策略思考,進而理解文化交流及人際互動在歷史中的重要性。因此,本研究透過數位平臺進行溝通協商,結合整合數據與任務管理功能,為玩家提供討論內政與外交的空間,並根據即時更新的數據進行策略調整,研究工具則採用了Bales的互動過程分析方法,來針對遊戲中的組內文字交流進行詳細分類和分析。研究結果顯示,玩家在面對議題衝突時,進行策略外交,不斷提升自己的溝通技巧和策略思辨,理解文化交流和人際互動在歷史中的重要性,同時實現更高層次的合作,充分體現了玩家之間的深度互動和信任。
Humanities games combine the interactivity, narrative elements, and challenges of gaming with the humanities, enhancing both the learning experience and engagement. Through multi-layered mechanisms, the games integrate historical contexts and humanistic elements, allowing players to continuously improve their communication skills and strategic thinking during the processes of strategy and diplomacy, while gaining a deeper understanding of cultural exchange and interpersonal interactions in history. Therefore, this study leverages digital platforms for communication and negotiation, integrating data and task management features to provide players with a space to discuss internal affairs and diplomacy, adjusting strategies based on real-time data updates. The research tool used in this study is Bales’ Interaction Process Analysis, which was employed to classify and analyze the intra-group textual communication within the game. The results indicate that when players face issue-based conflicts and engage in strategic diplomacy, they continuously improve their communication skills and strategic thinking, understand the importance of cultural exchange and interpersonal interactions in history, and simultaneously achieve high-level cooperative. This fully reflects the deep interaction and trust among players.
行為模式; 高層次合作; 人文遊戲; 策略思辨
behavioral patterns; high-level cooperative; humanities games; strategic thinking